[WarpCast] Battlecruiser 3000AD for OS/2? - 2/24/98




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--------------------------- WarpCast -------------------------
Source: Robert Schroeder (schroeder@pobox.com)
Moderator: Trevor Smith (editor@os2ezine.com)
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(**Moderator's Note: While the comments below can hardly be construed
as a promise to port Battlecruiser 3000AD to OS/2, the comment is
reported to come from the developer so we thought it appropriate for
WarpCast.  The home page for Battlecrusier 3000AD is
http://www.bc3000ad.com/ )

I'll quote a few lines by Derek Smart (Designer/Lead Developer of the
Battlecruiser 3000AD DOS game) which he has posted to some of the
games newsgroups. They're slightly ripped out of context (the
discussion was about the merits of Windows 95 against DOS for games
development), but I thought they might be worth submitting. BC300AD
is one of the most complex space sim/flight/fight games ever made.

Rob

==========

   [...snip...]
   I use OS2 as does one of my team members. Once I get around to it
   and I have time, I have plans of porting BC3K to OS2 once v2.0 is
   a wrap. If only to prove a point. Even the DOS 3Dfx Glide driver
   works PERFECTLY well under OS2 Warp _without_ a hitch. BC3K, as a
   whole is more stable under OS2 than it is under WIN95. Any DOS
   game that is stable under WIN95 is saying a lot because most
   highend WIN95 games aren't even stable under WIN95. Go figure.

   Derek Smart, Ph.D.
   Designer/Lead Developer
   Battlecruiser:3000AD


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