[WarpCast] Path finder source code for game developers - 9/25/99 |
Warpstock 99 - Atlanta, October 16-17, 1999 Two fun filled days of OS/2 and YOU! Registration discount has been extended to October 14th! Visit http://www.warpstock.org for full details ******************************************** Source: Jan M. Danielsson (os2@telia.com) Moderator: Christopher B. Wright (wrightc@dtcweb.com) ********************************************************************** I have written an A* (a shortest path algorithm) implementation in C which can useful for beginner game programmers and curious people. You'll find it in the development-section from: http://w1.246.telia.com/~u24602843/ (note: the A* implementation is based on Amit J. Patels A* in simblob) ---------------------------------------------------------------------- To subscribe, unsubscribe, or for more information on WarpCast, visit: http://www.warpcast.com/ ----------------------------------------------------------------------