[WarpCast] Odin team call for developers - 12/17/99




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Source: Nenad Milenkovic (nenad_milenkovic@softhome.net)
Moderator: Trevor Smith (trevor@haligonian.com)
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On behalf of Project Odin team I'm forwading you the following
announcement. HTML version of the announcement is available at:

  http://www.netlabs.org/odin/Announce991217.phtml 

---
  Odin team call for developers

  17. Dec 1999

  Since the first official release Project Odin has been further
  improved and the success people have with the software encouraged
  us to promote and recommend use of the Odin32 API as a tool for
  porting Windows applications to OS/2. Also, while the core team is
  focused on main issues, a need for some side-projects arised, that
  is for projects that are in one way or another related to Odin, but
  are (at least currently) out of the scope or the man-power of
  Project Odin team. Finally, but not the least important, we noted
  that while some Odin32 API subsets are nearing the completition,
  others lag substantially as no one is actively working on them. 

  Therefore we issue this call for OS/2 developers with some spare
  time in their pockets, to join us, help us or let us help them.
  What we suggest to you is to do one of the following: 


  Port a Windows application to OS/2 

    Although it is not as common as with Linux, there are many open
    source applications available for Windows. In some cases they are
    classical open source projects, sometimes they are giveaways from
    a product that is no longer marketed (an older game or an
    application) and sometimes it's a left-over from a bankrupt
    company or a project.

    Whatever is the case, Odin32 makes porting to OS/2 as easy as it
    can be: we provide the API, platform, resource compiler,
    guidelines and active support! We may even implement or improve
    Odin32 API functions you need if you're unable to do it yourself!
    If you are, you're more than welcomed, as this is the recommended
    way to work with Odin32, that is: helping others, too, instead of
    inventing workarounds or implementing the missing functions in
    your own applications. 

    And if you wonder why porting if Odin provides binary
    compatibility, bare in mind that with porting you may improve the
    code, fix bugs, adjust the application to OS/2 environment, add
    OS/2 specific features, etc. The initial version of porting guide
    is available at:

      http://www.netlabs.org/odin/DevelopersPorting.phtml 


  Implement one of Odin-related projects 

    There are couple of features and projects that are out of the
    scope of Odin, but that are related to it in one way or another.
    There is a need for that sofware, and most of it can be
    acomplished by extending and improving Odin. These projects are
    either tied to Odin's purpose or are dependant on it. Others are
    needed in oder to replicate some Win32 features, and we believe
    it's better to implement them separately, in a way that will
    enable them to benefit and be both used by regular OS/2
    applications and reused from Odin32. 

    Some of those projects are: providing Win16 support, enabling WPS
    integration of Windows Desktop folder, creating Odin32 aware
    taksbar and 'Start' button, implementation of Windows and Control
    Panel applets and NT services control panel, enabling Win32
    Netscape plugins to work in OS/2's Netscape, providing default
    file dialogs replacement based on Odin, 'skin' support for Odin32
    dialogs and windows, creation of Glide API and standardized audio
    mixer API for OS/2... 

    By working on these projects you will not only help Odin but OS/2
    users in general. For more informations please visit: 

      http://www.netlabs.org/odin/DevelopersProjects.phtml 


  Join Project Odin team 

    Some parts of Odin32 are progressing very well, but there are
    some 'neglected' parts of the API that lag substantially behind
    the others as no one is actively working on them. These include
    some parts of DirectX, printing, multimedia, NetBIOS and serial
    port communication APIs. Some others would benefit from help,
    too, if you believe that you coud not contribute to the above
    listed ones. 

    The curent status of implemented API subsets can be viewed at: 

      http://www.netlabs.org/odin/DevelopersOdin32API.phtml 

    To join Project Odin, the first step would be to join the
    'general' mailing list and establish contact with the team. You
    can do that from: 

      http://www.netlabs.org/odin/ProjectJoining.phtml 

    if you can help with the implementation of some of the core API
    subsets. 


  With this announcement we invite you to join one of the most
  important projects for the future of OS/2 as a desktop solution.
  The project is making great progress and is probably the OS/2
  project with the highest number of active participants at the
  moment, but the goal we are aiming to achieve is huge and lot of
  work still remains to be done. There are many good Win32
  applications out there and OS/2 users would benefit if they could
  use them. To learn more about Project Odin in general visit: 

    http://www.netlabs.org/odin/ 
 
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