[WarpCast] Quake 3 running on OS/2 [with ODIN] - 3/23/00




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Source: Roderick Klein (rwklein@wxs.nl)
Moderator: Trevor Smith (trevor@haligonian.com)
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Well because not everybody looks in the newsgroups (I visit them
about once a month) I thought I'd send this in. This message is from
the 22nd of March. It shows what ODIN does!

Complete information on ODIN is available at:

  http://www.netlabs.org/odin/ 
----

  Hey Dave, I hope you like crow. Please download this file.
  (~7.2MB)

  ftp://weebe.indstate.edu/pub/quake3_demo/quake3-320.rm

  (Please don't try to stream this file. Download it to your local
  disk instead, opening it in RealPlayer.) Requires RealPlayer 5.0 or
  higher.

  Permission is granted to copy and distribute anywhere you like.
  Anyone interested in the original video should email me. (It's
  huge.)

  A brief description of the video follows:

  From an OS/2 window, I run "pe quake3.exe". The quake3 console
  window opens, and displays it's data. Next a diaglouge warns me
  that my video card may not support a windowed session, and to click
  cancel if this is correct. (It is, the VooDoo2 only does
  full-screen.)

  The 3Dfx logo appears, and fades. A brief pause, and then the
  Quake3 opening splash followed by the main menu. I play a quick
  skirmish, (while displaying my poor aiming skills) and then look at
  some of the game settings. Finally, I exit to the desktop.

  Total length: ~3 mins 17 seconds.

  Full screen, full 3D acceleration, full sound, fully playable...
 
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