[WarpCast] MGL SNES9x updated! - 10/14/00 |
PMView 2000: The Versatile and Fast Image Viewer and Converter. Version 2.10 for OS/2 and Windows now available! More info and Evaluation Version at: http://www.pmview.com/ ********************************************************************* Source: Marty (mamodeo@stny.rr.com) Moderator: Trevor Smith (feedback@warpcast.com) ------------------------------------------------------- SNES9x is an emulator for Nintendo's 16 bit home gaming console, the Super Nintendo. It featured sequels to most of the games that the 8 bit Nintendo made famous, as well as having some new gems of its own. Through the magic of Scitech's Multiplatform Graphics Library (MGL), this gaming experience can now be brought natively to OS/2 users. The OS/2 port of SNES9x has been updated with the latest changes from the official source tree bringing the core up to revision 1.32 (the former release was based on version 1.29 of the code). Here's what's new and different: * Core update fixed bugs in several games (Battletoads is one of them) * Now using an assembly SPC700 core (faster!) * Completely reworked frameskip algorithm (faster for machines that required frameskipping) Requirements: * SDDHELP.SYS build 113 or higher (included) * DART support * EMX .9d runtime libraries The EmuOS/2 web page is currently still down, but I didn't let that postpone the release. You can grab this version from Hobbes at the following link: http://hobbes.nmsu.edu/pub/incoming/snes9x_132_os2_r4.zip And after it is moved out of /pub/incoming, you can find it here: http://hobbes.nmsu.edu/pub/os2/apps/emulator/snes9x_132_os2_r4.zip Please read the included ReadMe.OS2 file thoroughly. Send comments and bug reports to mamedev@stny.rr.com, and look for a release of MGL MAME for OS/2 soon! ------------------------------------------------------- To subscribe, unsubscribe, or for more information on WarpCast, visit: http://www.warpcast.com/ -------------------------------------------------------